I'm a Year 10 student following the iGCSE curriculum. I actively compete in programming contests, create technical projects, and explore fields ranging from algorithms to creative storytelling. I enjoy learning broadly and building things that reflect my ideas and interests.
I participate in competitive programming competitions such as KOI, ACSL, USACO, CCC, NYPC, and various national algorithm contests. I also contribute as a problem writer and tester for multiple university-level contests including SUAPC and UCPC.
I enjoy competitive programming, game development, AI/ML exploration, building interactive systems, designing puzzles, writing stories, and playing drums. I like learning new technologies and experimenting across different creative fields.
Participating in contests such as KOI, USACO, ACSL, NYPC, CCC, national algorithm competitions, and various school-level programming contests.
Contributing as a problem writer and tester for multiple competitions. Still making progress on creating original problems and ensuring quality. Stay tuned!
Previously developed a book difficulty analyzer for the LG AI Youth Camp using OCR and morphological analysis; exploring AI applications across various areas.
Competitive programming, data structures, dynamic programming, graph problems
Discord bots, game mechanics, interactive tool development
OCR pipelines, morphological analysis, AI-assisted tools
Designing engaging game mechanics such as stealth logic and puzzles
Dystopian stories, character-driven narratives, puzzle-based plots
Drums, rhythm analysis